FACULTY OF ENGINEERING

Department of Industrial Engineering

SE 313 | Course Introduction and Application Information

Course Name
Computer Graphics
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
SE 313
Fall/Spring
3
0
3
5

Prerequisites
  SE 116 To succeed (To get a grade of at least DD)
Course Language
English
Course Type
Service Course
Course Level
First Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course -
Course Coordinator
Course Lecturer(s)
Assistant(s) -
Course Objectives The objective of this course is to introduce students to the theoretical background and practical applications of three dimensional computer graphics, and give them hands on experience with using modern graphics tools to apply the techniques that they learned. The topics of this lecture include: linear algebra, three dimensional graphics techniques and using modern graphics tools.
Learning Outcomes The students who succeeded in this course;
  • Students will be able to know the theoretic knowledge about computer graphics,
  • Students will be able to know techniques of computer graphics,
  • Students will be able to use modern graphics tools,
  • Students will be able to use computer graphics techniques in their applications,
  • Students will be able to describe the mathematical foundations of computer graphics.
Course Description In this course, students learn about theoretical aspects of computer graphics and use this information in the applications that they develop.

 



Course Category

Core Courses
Major Area Courses
X
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 Introduction Course book Ch. 1
2 Using computer graphics tools Course book Ch. 2
3 Analytical geometry and linear algebra Course book Ch. 3
4 Representing 3D models Course book Ch. 4
5 3D vector algebra Course book Ch. 5
6 Transformations Course book Ch. 6
7 Geometric projections Course book Ch. 7
8 Geometric operations Course book Ch. 7
9 Midterm exam
10 Physics and collision detection Course book Ch. 8
11 Illumination and color theory Course book Ch. 9
12 Texture mapping Course book Ch. 10
13 Modern graphics hardware Course book Ch. 11
14 Shaders Course book Ch. 12
15 Basic modeling techniques Course book Ch. 13
16 Review of the Semester

 

Course Notes/Textbooks Donald D. Hearn, M. Pauline Baker, and Warren Carithers, Computer Graphics with Open GL (4th edition), Prentice Hall, 2011
Suggested Readings/Materials

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
14
10
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
2
20
Presentation / Jury
Project
Seminar / Workshop
Oral Exams
Midterm
1
30
Final Exam
1
40
Total

Weighting of Semester Activities on the Final Grade
17
60
Weighting of End-of-Semester Activities on the Final Grade
1
40
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
3
48
Laboratory / Application Hours
(Including exam week: '.16.' x total hours)
16
0
Study Hours Out of Class
16
2
32
Field Work
0
Quizzes / Studio Critiques
0
Portfolio
0
Homework / Assignments
2
5
10
Presentation / Jury
0
Project
0
Seminar / Workshop
0
Oral Exam
0
Midterms
1
25
25
Final Exam
1
35
35
    Total
150

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To have adequate knowledge in Mathematics, Science and Industrial Engineering; to be able to use theoretical and applied information in these areas to model and solve Industrial Engineering problems.

X
2

To be able to identify, formulate and solve complex Industrial Engineering problems by using state-of-the-art methods, techniques and equipment; to be able to select and apply proper analysis and modeling methods for this purpose.

X
3

To be able to analyze a complex system, process, device or product, and to design with realistic limitations to meet the requirements using modern design techniques.

X
4

To be able to choose and use the required modern techniques and tools for Industrial Engineering applications; to be able to use information technologies efficiently.

X
5

To be able to design and do simulation and/or experiment, collect and analyze data and interpret the results for investigating Industrial Engineering problems and Industrial Engineering related research areas.

X
6

To be able to work efficiently in Industrial Engineering disciplinary and multidisciplinary teams; to be able to work individually.

X
7

To be able to communicate effectively in Turkish, both orally and in writing; to be able to author and comprehend written reports, to be able to prepare design and implementation reports, to present effectively; to be able to give and receive clear and comprehensible instructions

8

To have knowledge about contemporary issues and the global and societal effects of Industrial Engineering practices on health, environment, and safety; to be aware of the legal consequences of Industrial Engineering solutions.

X
9

To be aware of professional and ethical responsibility; to have knowledge of the standards used in Industrial Engineering practice.

10

To have knowledge about business life practices such as project management, risk management, and change management; to be aware of entrepreneurship and innovation; to have knowledge about sustainable development.

X
11

To be able to collect data in the area of Industrial Engineering; to be able to communicate with colleagues in a foreign language.

X
12

To be able to speak a second foreign at a medium level of fluency efficiently.

13

To recognize the need for lifelong learning; to be able to access information, to be able to stay current with developments in science and technology; to be able to relate the knowledge accumulated throughout the human history to Industrial Engineering.

X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 


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